Roster reference

The Hidden Ones Characters: Full Roster Overview

The final test names more than twenty playable Outcasts, plus a separate cast of bosses and NPCs. This page separates those groups, lists how each name is acquired, and gives every playable kit a one-line plan so you can tell the carries from the support pieces before you spend anything.

Final test build Last updated: / ~10 min read

At a glance

Named playable
20+ in the final test; no launch count published
Starting pool
Zhang Chulan, Feng Baobao, Wang Ye
Story hand-offs
Feng Baobao at chapter 3; Zhang Chulan at chapter 5
Standard pity
70 pulls for an SSR
Limited mint
120 pulls for the current UP character
Guide reward
Rong Shan from World-Entry Guide stage 2
Unconfirmed kits
Bai Shixue; Yun's legacy skill names

What counts as a character here

The test build names more than twenty playable Outcasts, but no launch roster count has been published. That is why this page does not print a total: treat the list as the named set from the November 4 build, not as a promise that every name ships.

Three groups are kept apart. Playable Outcasts have a kit, a role label and an unlock route. Bosses are fought, not owned, even when a boss also appears in story scenes. NPCs are world characters who open systems or hand out quests. Mixing the groups is the main reason roster pages go wrong: a boss with a spectacular moveset is not evidence of a playable kit.

Some entries are thinner than others. Xi's role as a blade rushdown character is confirmed, but detail on his full loop is limited; Bai Shixue and Yun's legacy material are marked Unconfirmed below. Thin data is not the same as a weak character.

How characters are acquired

Acquisition is split between the opening pool, story progress, two banner types, events, a guide reward and the shop. The routes matter because they decide which advice applies to a free account and which assumes pulls.

  • Opening pool — Zhang Chulan, Feng Baobao and Wang Ye are the starting characters. Some sources place Feng Baobao at chapter 3 and Zhang Chulan at chapter 5 instead; either way those three are the free core.
  • Standard banner — paid with Lingxu Coin, pity at 70 pulls; Lingxu comes from commissions, sign-in, tutorials, rank rewards and the World-Entry Guide.
  • Limited banner — paid with Xuanhuang Yu, separate pity and the same 70-pull guarantee; 120 pulls is enough to buy the current UP character.
  • Luotian Dajiao — the weekly trial opens Tuesday, Thursday and Saturday and pays Xuanhuang Yu, the main free route into the limited pool.
  • Events — Feng Zhenghao comes from the Jinmen tournament event, The Heavenly Master from a limited summon pool or large-event shards, and Xia He from the launch pre-registration reward.
  • Guide and shop — Rong Shan is a World-Entry Guide stage 2 reward, the seven-day sign-in gives an SR, and Xuantan Coin covers season-limited shop characters.

Shards are the slow path: the Outcast Dossier drops character shards, and spare stamina is best spent there after the daily loops. The gacha and currency guide covers the pools; the beginner's guide covers the first week.

Playable roster at a glance

Unlock routes are listed broadly because the final-test data does not itemize which pool holds every name. Use the 70-pull pity and 120-pull mint on the pool that lists your target, and do not assume a limited tag without a confirmed source.

Named playable Outcasts in the final test
CharacterRoleUnlock routeOne-line game plan
Zhang ChulanBurst skirmisherStart; chapter 5 hand-offTaunt, break guard with Palm Thunder, finish after 3A or a second Swift Thunder.
Feng BaobaoRelentless pressureStart; chapter 3 hand-offForce a launch, keep it alive, stop when the target lands.
Wang YeZone controllerStartOpen the formation, stop at 3A, let the team fire inside it.
Rong ShanMid-range bruiserWorld-Entry Guide stage 2Golden Light Shroud, 3A, then the Golden Sea Dragon Grasp throw near a wall.
The Heavenly Master (Zhang Zhiwei)Burst support / summonLimited summon pool or event shardsStack Thunder Seals, detonate with Palm Thunder; keep him in slot 2 or 3.
Feng ZhenghaoSupport / add-clearJinmen tournament eventAssist slot: sustained damage clears adds while the main handles the boss.
Xia HeRushdown / vision denialLaunch pre-registration rewardBuild Desire Value, then blind the opponent before committing.
Zhuge QingRanged controlBanner poolWind Rope at 8 m, take two hits, cancel, and reset with normals.
Zhang LingyuBalanced bruiserBanner poolTwo normals into a skill, then 3A loops; the fifth hit is the launch.
Ru Hua (Firearm / Serpent)ZonerBanner poolHold the long lane and interrupt dashes, accepting that normals cause no hitstun.
Ba LunGrapple pressureBanner poolRapid Slash in, Flying Bird Throw, then chase the knockdown with Flying Armbar.
Lu LinglongEvasion counterBanner poolLong-press skill 1 for Cloudstep Trail, dodge into Bullet Time, answer with Roaming Cloud Step.
Yuan TaoRandomized refinerBanner poolRefine a bead, cancel, and play what you drew; there is no fixed route.
Lu JinTalisman controlBanner pool3A into skill 1, cancel with Five Thunder Talisman, and use the wall for double damage.
Feng XingtongSummon / trapBanner poolSet Spirit-Devouring Array, pull with Shadow-Snatching Hand, finish with Yellow Springs Annihilation.
Ling JiuControl / gambleBanner poolShort presses set the rhythm; long presses are for a read, and below 20% health the long pull costs no health.
Han DanGrapple bruiserBanner pool4A launch, pause, Clang Hammer, then land and fire the Beep Gun water cannon.
YunMid-range zonerBanner poolUse the seven-hit string, pull the stick back to reset the rhythm, and let Huawu speed up the charged skill.
XiBlade rushdownBanner poolFast normals and heavy hits; the full loop still needs final-test confirmation.
Zhuge MengSetup / cancel pressureBanner poolGuard-cancel loops, a 1:3 dodge-to-skill ratio, and the ultimate at around 40% target health.
Bai ShixueQi-drain skirmisherNot confirmedUnconfirmed — framework only; no final-test build advice.
Liu YanyanTeam synergyNot stated in final-test dataRoster context only; no final-test kit detail.
Zhuge BaiTeam synergyNot stated in final-test dataRoster context only; no final-test kit detail.

The names worth learning first

Zhang Chulan is the best teaching kit. His six-hit string interrupts on the first three hits and launches on the fourth; stopping before the fourth produces the taunt that baits a response. Golden Light Incantation launches on a full charge with super armor, Palm Thunder converts the launch, and Swift Thunder enters without spending stamina on the step. The full build guide covers the routes.

Feng Baobao has the highest ceiling and input cost. She is the only character who can kill from one combo, and the kit is built around keeping a launch alive: step-cancel the fourth hit, re-enter with 4A, never finish 5A in the stable route. The 45% crit threshold is a test-server condition, not a suggestion. Her combo guide breaks down both routes.

Zhuge Qing is the default ranged control pick. Wind Rope covers 8 m on a 30-second cooldown, binds for 1.8 s and adds 2 s of stiffness on a floating target. The price is 950 elemental mastery after level 70 breakthrough, below which Li Sigil: Fire loses its second burn and his Train No.7 output drops by roughly 15% to 20%.

Wang Ye is T1 control built on formations rather than damage. Stop at 3A: his fourth normal launches and breaks his own loop, so cancel before it. In a skill team he must open Wind Empress Mystic Gate before Zhuge Qing's fire to grant the 8% all-damage bonus inside it.

Lu Linglong turns defense into offense. Long-pressing skill 1 grants Cloudstep Trail for 9 seconds, improves perfect-dodge success and swaps in Roaming Cloud Step. A perfect dodge triggers Bullet Time, slowing the opponent while her cooldowns keep ticking. As a third slot her aura adds roughly 12% to 15% damage for 6 seconds.

Ru Hua (Firearm) is the pure zoner. Her range interrupts melee approaches, which is why she holds T0 in PvP, but her normals have slow startup, cause no hitstun and she has no red risk move. Pair her with someone who can convert the space.

Zhang Lingyu is the beginner-friendly sub-DPS. His five-hit string launches on the fifth hit, two normals into a skill beats mashing, and a balanced set with cooldown reduction suits him. In Biyou Village his stacking shield gives 30% all-damage reduction with almost no investment. Old complaints about his thunder hitboxes belong to a previous build.

Kits that are still unconfirmed

Bai Shixue's entire entry is Unconfirmed: her Qi Devour framework, her three skills and her ultimate come from the older Hitori no Shita mobile game, and the final test has no verified data for her. The ability names are useful for recognizing the character, not for planning a build. She appears in the roster table for context and nowhere in the tier list.

Yun's final-test role is confirmed: mid-range zoner, seven-hit string, a step-back reset, two-stage skill 1 and Huawu. His legacy skill names and old combo framework are Unconfirmed; use the role, not the old route.

The reason for the badge

Unconfirmed means the source is older than the final test or unverifiable inside it. It is a warning about evidence, not a claim that the character is weak or unfinished.

The boss cast

Bosses are separate from the playable roster even when they appear in story scenes. Train No.7 contains eleven bosses, and the two second-phase fights rotate weekly. These are the encounters the final test documents in detail.

Named bosses and the one mechanic to respect
BossWhereOne thing to know
Ma XianhongBiyou VillageHis Ru Hua puppets keep a damage shield on him; kill them first, then break the black armor with multi-hit attacks.
True Yuan TaoTrain No.7He moves and follows one squad member, so the old hide-behind spot no longer works; three parallel red circles mean Ice Burst.
He XiAbyss of TaoPoison darts leave about 10 seconds of poison and the backstab has only half a second of warning; never stand still.
Li SiTrain No.7Four players stand by the clones and normal-attack the real body when it shows; all five clones broken leaves him weakened.
Bian MinTrain No.7The opening grab kills anyone nearby; survive it and his artifacts stop working.
Zhong QiangTrain No.7, weekly rotationHide behind the cargo containers for Destruction Strike and time the dodge for the shadow clone.
Xue PanTrain No.7, weekly rotationControl works while he is not invincible; break the beads to end the invincibility early and do not step on leftover traps.
Feng ShayanLuotian DajiaoShe opens with a wide burn; close the distance and interrupt it before the arena fills.

Two habits apply to all of them. Save Wang Ye's formation for the 30% enrage tell: the interrupt and 4-second stun are worth roughly 8% of a health bar. Shields and armor are a hit-count problem before they are a damage problem, which is why Lu Jin and Zhuge Qing are recommended for Ma Xianhong. The Train No.7 and Biyou Village guides cover the phases.

NPCs and their systems

Cheng Zhien opens the Xinyuan Secret Realm at the Jinzhou Port logistics lab; the fifteen-floor dungeon adds two to four random affixes per floor, so adjust skills before entering. Tu Houzi unlocks the Fishing Treasure Map loop after the main quest "Seeking Gold in the Dragon"; five catches a day pays five ordinary maps.

Feng Shayan is a boss in Luotian Dajiao and an NPC elsewhere. Treat her as a boss when she has a health bar, and do not add her to the playable roster.

Which names are launch-safe

A launch-safe pick needs a confirmed kit, a low gear floor and a route that survives a balance pass. Zhang Chulan, Wang Ye, Zhang Lingyu and Han Dan meet those conditions best: their plans are easy to read, their thresholds are low, and none depends on a single unverified trick. Ru Hua is safe to acquire, but her lack of hitstun teaches spacing rather than combo discipline.

Feng Baobao is the opposite case: confirmed and powerful, but not a safe first pick, because the 45% crit threshold and launch-height timing are real barriers. Build her second. Zhuge Qing sits in the middle: strong at 950 elemental mastery, ordinary without it. Compare the tier list, then read the beginner's guide for the first-week split.

Built from test-build data collected on October 25, 2026; the final test opens November 4. Anything marked Unconfirmed is provisional. Corrections and newer first-hand data are welcome — see the about page.